This is a practical webinar for registered participants only.
Immersive Technologies for Language Learning
DC4LT Webinar Series
Webinars
The workshop is scheduled for 19 March 2021 at 11:00 Central European Time. Full program >>
The workshop will be open only to the registered participants of the DC4LT webinar series. The number of participants is limited. Registration >>
The workshop is scheduled for 08 October 2021 at 11:00 Central European Time. Full program >>
Join here: Zoom
The workshop will be open only to the registered participants of the DC4LT webinar series. The number of participants is limited. Registration >>
Instructors
Mikhail Fominykh
Norwegian University of Science and Technology, Norway
Ekaterina Prasolova-Førland
Norwegian University of Science and Technology, Norway
Recording
Summary
In this workshop, the participants will learn about Immersive Technologies and their application for language learning. In the first part of the workshop, we will summarise the principles of two technologies Virtual Reality and Augmented Reality, showcasing typical scenarios for using these technologies in language learning, all covered in the provided video. In the second part of the workshop, we will demonstrate two Virtual Reality applications: LanguageVR and Mozilla Hubs. In the next part, we will invite the participants to our space in Mozilla Hubs and continue with a discussion about the use cases of VR for language learning and about the implementation of language learning scenarios in VR. The participants will explore the application and perform simple language learning tasks. In the fourth part of the workshop, we will invite the participants to the LanguageVR prototype (optional).
Learning Objectives
- Understand the basics of Virtual Reality and Augmented reality technologies
- Understand the possibilities of Virtual Reality together with Speech Recognition for Language Learning
- Get a practical experience of using a simple browser-based Virtual Reality app
- Get a practical experience of using a language-learning Virtual Reality app in a headset or on a desktop